Wednesday, February 7, 2018

Coffee with a Geek Interview with Susan Kwiecien




I've met Susan at many #Edtech venues from NYSCATE to Canada Connect Conference.  Recently, I've discovered she's working on a new edtech venture Cube 4 Teachers.   This site is a combination of Professional Learning Network (PLN) for teachers and a curation platform.

I'll talk to Susan about the platform, as well as, big picture ideas of education based on her vast experience as an educator and entrepreneur .

A little about Sue in her own words:  Sue is an educator and social entrepreneur.  Her experience in education is diverse, teaching students from pre-k to adult learning. She is most passionate about equality and equity in education to ensure that all students have access to opportunities for success.  She is the co-founder of Cube for Teachers - one of Canada’s largest education sharing networks where educators can search, save and store links to all things educational. Sue believes that accessing target differentiated resources with just-in-time results is fundamental to the modern educator.

Ways to connect with Sue:

Friday, February 2, 2018

The Digital Art Museum Article


I am so honored and grateful to have an article published about the work of Sheila Cannon and I. The Digital Art Museum Project was designed to showcase the project that involves Middle School Art students creating works of art in digital forms. Why is this valuable? Let's face it, today's artists are not only working in the traditional means of art (ceramics, drawing, painting, sculpture, printmaking, designs, crafts, photography, video, filmmaking, literature and architecture) but are working in digital forms created by computer programs such as Blender, Unity, Autocad, etc.  If you have watched any current movie, most likely the background imagery was probably created by high powered computer animated graphics.  Video games and even app based games are almost exclusively created via digital form.  So, if one goal of K-12 schooling is to prepare students for careers, what better way to get them started by creating art using the programs detailed in this article?

Special Thanks goes to Sheila, who was a reluctant collaborator, but a true visionary pioneer!  

Article Link:  HERE

Citation:

·     Cannon, Sheila , and Andrew M Wheelock. “The Digital Art Museum.” New York State Education Department, Jan. 2018, www.nysed.gov/edtech/fredonia-middle-school-digital-art-museum.