I am so honored and grateful to have an article published about the work of Sheila Cannon and I. The Digital Art Museum Project was designed to showcase the project that involves Middle School Art students creating works of art in digital forms. Why is this valuable? Let's face it, today's artists are not only working in the traditional means of art (ceramics, drawing, painting, sculpture, printmaking, designs, crafts, photography, video, filmmaking, literature and architecture) but are working in digital forms created by computer programs such as Blender, Unity, Autocad, etc. If you have watched any current movie, most likely the background imagery was probably created by high powered computer animated graphics. Video games and even app based games are almost exclusively created via digital form. So, if one goal of K-12 schooling is to prepare students for careers, what better way to get them started by creating art using the programs detailed in this article?
Special Thanks goes to Sheila, who was a reluctant collaborator, but a true visionary pioneer!
Article Link: HERE
Citation:
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Cannon,
Sheila , and Andrew M Wheelock. “The Digital Art Museum.” New York
State Education Department, Jan. 2018, www.nysed.gov/edtech/fredonia-middle-school-digital-art-museum.
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